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Bibliotheken

1.

Half-real : video games between real rules and fictional worlds First MIT Press paperback edition
by Juul, Jesper

Publisher: Cambridge, Massachusetts, The MIT Press; Libraries: UHH

2011
2.

The lure of Pokémon : video games and the savage mind First English edition
by Nakazawa, Shin'ichi

Publisher: Tokyo, Japan Publishing Industry Foundation for Culture; Libraries: UHH

2019
4.

Digital games as history : how videogames represent the past and offer access to historical practice First issued in paperback
by Chapman, Adam

Publisher: New York, Routledge, Taylor & Francis Group; Libraries: UHH

2018
10.

PC bang, E-Sport und der Zauber von StarCraft : Koreas einzigartige Rolle in der Welt des elektronischen Sports 2., korr. Aufl.
by Werdenich, Gudrun

Publisher: Glückstadt, vwh, Verlag Werner Hülsbusch, Fachverlag für Medientechnik und -wirtschaft; Libraries: UHH

2016

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